﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace SSP
{
    class SSPSpawnElement
    {
        public Vector2 spawnPosition;
        public string tagName;

        public SSPSpawnElement(Vector2 sp, string tag)
        {
            spawnPosition = sp;
            tagName = tag;
        }
    }
}
